ONX Type 1 Ambulances + Animated EMS Gurney | Lore Friendly FiveM

$49.99

This FiveM Type 1 ambulance pack from ONX bundles three lore-friendly chassis-style ambulances with a scripted animated gurney vehicle, giving EMS departments a complete, optimized response fleet right out of the box. Built for roleplay servers that take medical scenes seriously, every asset in the bundle was tuned for performance, customization, and clean integration with whatever framework you run.

Traditional truck-and-chassis ambulances are the backbone of any believable EMS division, and most servers struggle to find a matched set with consistent quality, shared parts, and a working gurney solution. This pack closes that gap with three Type 1 builds plus the Brute EjectoLift NX gurney — designed from the start to share lightbars, antennas, consoles, callsigns, and loader hardware so your fleet actually looks like a fleet.


🚑 What Makes This FiveM Type 1 Ambulance Pack Different

Most ambulance assets give you a model and call it done. ONX shipped a full EMS ecosystem: matched chassis-style rigs, a real animated gurney built as a drivable entity, and a loader system flexible enough to support “load the gurney into the bay” or “transfer the patient to a native seat” depending on how your medical scripts work. Combined with non-ELS lighting and modkit-driven customization, this is the kind of asset bundle that disappears into your server and just works.


✅ Bundle Contents

Type 1 Ambulances

  • Bravado Bison Ambulance Type 1 (2025) — spawn code onx_ambbison
  • Vapid Sandking Ambulance Type 1 (2025) — spawn code onx_ambking
  • Vapid Yankee C105 Ambulance Type 1 (2015) — spawn code onx_ambkee

ONX Animated EMS Gurney (Vehicle)

  • Brute EjectoLift NX (2026) — spawn code onx_gurney
  • Gurney vehicle with driver and passenger seat nodes for full scripting flexibility
  • Flat and raised back rest variants for different patient states
  • Colorable paint so it can be styled to match each department
  • Hold H to raise or lower, with an extended handle visible in the lowered position

✨ Feature Highlights

Every ambulance in the pack ships with the same set of EMS-focused features so your fleet stays consistent across every shift change:

  • 🚨 Non-ELS lighting that is server-friendly and removes any client ELS dependency
  • 🔢 3-digit callsign system that is fully editable and colorable per unit
  • 🔧 Highly customizable through modkit and extras — no custom menus required
  • ⚙️ Universal consistent parts across the ONX EVP line including lightbars, antennas, consoles, gurneys, and interiors
  • 🧰 Walkable rear interior with interior medical loadouts for on-scene roleplay
  • 🎨 2K liveries with quality balanced for in-game performance
  • ⚡ Optimized assets featuring full LODs, tuned polycounts, and compressed textures
  • 💥 Rockstar-style dirt and crash mapping paired with custom handling tuned for response-vehicle weight

🛏️ Gurney + Loader System

All three Type 1 ambulances support loader configurations including an empty loader, raised hooks, and the gurney stretcher with flat or raised back rest options. Your scripts can implement either of two clean setups, depending on the experience you want medics to have on scene:

1) Load the gurney into the ambulance

Attach the gurney vehicle to the ambulance misc_s bone for proper “load into bay” behaviour. The result reads as a real loader cycle rather than a teleport.

2) Transfer the patient inside

Swap the patient from the gurney to a seated position inside the ambulance, then pair it with the matching gurney mod part so the interior visual aligns with the gurney seating position and uses native seating animations.

This bundle ships the assets and the hooks — you are free to implement your own QBCore, ESX, or fully custom medical logic on top of them.


🔧 Compatibility, Licensing & Integration

These lore friendly EMS vehicles are framework-agnostic by design — they are vehicle and gurney assets, so they slot into any QBCore, ESX, Qbox, or fully custom medical stack you run. Customization is handled through modkit and extras, meaning any existing vehicle customization menu on your server can configure liveries, consoles, antennas, gurney loader options, and 3-digit callsigns without bolting on a proprietary UI.

On the licensing side, ONX explicitly allows creators to build and sell scripts that integrate with these ambulances and the gurney. Redistribution, reuploads, or bundling of the ONX assets inside a script package is not permitted, but script authors may direct their customers to the official ONX packages to acquire the required assets.


📦 Quick Installation

  1. Add the ONX vehicle resources to your server’s resources folder — a grouping folder such as [onx_vehicles] is recommended.
  2. Add ensure [onx_vehicles] to your server.cfg so the entire fleet loads together.
  3. Use a customization menu to configure extras and modkits — liveries, consoles, antennas, gurney loader options, callsigns, and more.

❓ Frequently Asked Questions

Q: Do I need ELS for the lighting to work?

A: No. The entire bundle uses non-ELS lighting, which is server-friendly and removes any client-side ELS dependency. Players join and the lights work — no extra resource required.

Q: What frameworks does this pack support?

A: The bundle ships assets only, so it works with QBCore, ESX, Qbox, or fully custom medical systems. You implement the gurney loading and patient transfer logic in whichever framework your server runs.

Q: Can I build and sell a script that integrates with these ambulances?

A: Yes. ONX allows creators to make commercial scripts that integrate with the ambulances and gurney. You cannot redistribute, reupload, or bundle the ONX vehicle or gurney assets inside your script — but you can direct your customers to the official ONX packages to obtain them.

Q: How do callsigns and liveries get customized?

A: Everything runs through standard modkit and extras, so any existing vehicle customization menu on your server can configure the 3-digit callsigns (editable and colorable), liveries, lightbars, consoles, antennas, and gurney loader options without a proprietary tool.

Q: How does the animated gurney actually work in-game?

A: It is built as a vehicle entity with driver and passenger seat nodes, flat and raised back rest variants, and colorable paint. Holding H raises or lowers it, and the lowered position shows the extended handle so medics can wheel it through scenes naturally.


🚀 Build a Believable EMS Division

Type 1 ambulances are the workhorses of any serious medical roleplay department, and this bundle gives you three of them plus the loader-ready gurney that makes patient transport feel real. Drop it into your server and your medics suddenly have a fleet that looks consistent, performs cleanly, and integrates with whatever scripts your developers want to write next. For RP servers that care about the difference between a medical call and a medical scene, this is the foundation.

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